AI Insights · Timothy · October 2023
Top 5 Geolocation Games on iOS in Central America Q3 2023
In Q3 2023, Central America's top geolocation games on iOS saw varied performance in downloads, revenue, and active users. Sensor Tower provides detailed insights into these trends.
In the third quarter of 2023, the top 5 geolocation games on the iOS platform in Central America showcased diverse performance trends in weekly downloads, revenue, and active users. Here’s a closer look at the data, courtesy of Sensor Tower.
Pokémon GO
Pokémon GO, published by Niantic, Inc., experienced notable fluctuations in its weekly revenue, peaking at approximately $130.7K in the week of August 21. Though there were ups and downs, the revenue generally hovered between $25K and $45K for most of the quarter. Weekly downloads for Pokémon GO showed a consistent pattern, with figures ranging from 6.8K to 10.4K, peaking in late August. Active users saw a steady increase, starting from around 299.8K and peaking at 410.2K in late August, before slightly declining to 353.6K by the end of September.
Five Nights at Freddy's AR
Illumix, Inc.'s Five Nights at Freddy's AR had a relatively modest performance. Weekly revenue remained low, peaking at around $342 in late June and fluctuating between $80 and $286 for the rest of the quarter. Downloads showed a downward trend, starting from 1.8K in late June and dropping to 1K by the end of September. The active user base also saw a decline from 6.2K to around 4K over the quarter.
Monster Hunter Now
Newly released by Niantic, Inc., Monster Hunter Now showed promising early signs with weekly revenue increasing from $658 in its launch week to $1.1K by the end of September. Downloads were highest during the launch week at 8.1K, then stabilized around 1.7K. Active users grew steadily from 5.7K to 6.1K over the same period.
Tamadog - Puppy Pet Dog Games
Tamadog - Puppy Pet Dog Games, published by Akita Limited Liability Company, had a steady revenue performance, fluctuating between $1.2K and $1.9K throughout the quarter. Downloads saw a significant drop from 2K in late June to just 94 by the end of September. Active users also declined from 3.2K to 1.3K over the same period.
Jurassic World Alive
Published by Jam City, Inc., Jurassic World Alive had a stable revenue trend with minor fluctuations, peaking at $3K in early September. Weekly downloads remained relatively low, ranging from 211 to 426. Active users showed a slight decline from 1.7K in late June to 1.4K by the end of September.
For more detailed insights and data, visit Sensor Tower.